Campaign Traits

Regional Traits

Lumberjack: You were raised on the outskirts of one the northern forests amidst hardy lumberman. You learned to swing an axe almost before you could speak your own name. Through years of hard labor you have grown adept at wielding your wedged blade. So much has your familiarity with the axe become in fact that its shaft of this weapon almost feels like an extension of your body. As a result, you gain +1 trait bonus to damage with any axe.
Prerequisite: Silverwood Hills.

Cold Foe: The Yeti clans that dwell in the Silverwood Hills have made frequent raids into your lands for as long as you can remember. You have watched as your loved ones have been slaughtered, or taken captive as slaves and breeders for the hideous brutes. Over the years your hatred of the Yeti clans has matured, as has your skill at combating them. As a result, you gain a +1 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival checks against Yeti. Likewise, you gain a +1 trait bonus on weapon attack and damage rolls against these creatures. You gain a +2 bonus on Will saves against a Yeti’s frightful gaze.
Prerequisite: Silverwood Hills.

Dath Defector:
Prerequisite: Enedathran.

Dath Sympathizer:
Prerequisite: Balnacree.

Exiled Bureaucrat:
Prerequisite: Balnacree.

Veteran of the Long War:
Prerequisite: Balnacree, Enedathran.

Campaign Traits

Thirty Tyrants AbsoluteBlue